Udvikleren Naughty Dog har taget en snak med Gameinformer, og har i den forbindelse talt ud om teknikken bag Uncharted 4: A Thief's End, der står til at udkomme senere på året eksklusivt til PlayStation 4:
En af spillets instruktører Neil Druckmann forklarer, at de fokuserer på at skabe den bedst tænkelige visuelle oplevelse:
"We want the best experience it can for this year's game, and that it is "constantly making choices throughout production of what's going to make the game feel best and look its best".
"[60fps] was really hard on {The Last of Us} Remastered and that's a game we had finished and we knew exactly what the end result needs to look like. Here we're trying to push the boundaries of what this game can look and do realistic cutscenes, and trying to do 60[fps] is really hard."
Da Druckmann bliver spurgt om hvorvidt 60fps fortsat er målet, svarede han således:
"I don't know. The objective for us is just to make the best experience and right now we're trying to push the look. Then we'll see where we're at and re-assess. We're constantly making choices throughout production of what's going to make the game feel best and look its best."
Vi krydser fingre for det bedste resultat, og tager man et kig på gameplay-traileren nedenfor, ser det nu ganske lovende ud.