
Naughty Dog laver som regel meget narrativt direkte projekter, hvor karakterer taler med hinanden, og telegraferer deres følelser og motivationer på en mere traditionel dramaturgisk facon. Sådan forholder det sig så sandelig ikke i FromSoftware-spil, men noget tyder på at den ene drager inspiration fra den anden.
I et interview med Washington Post fortæller Naughty Dogs Neil Druckmann, at til et fremtidigt projekt har de ladet sig inspirere af blandt andet Elden Ring:
"I'm more recently intrigued by stuff like Elden Ring and Inside that doesn't rely as much on traditional narrative to tell its story- Some of the best storytelling in The Last of Us is in the cinematics, but a lot of it is in gameplay, and moving around the space, and understanding the history of a space by just looking at it and examining it. To me, right now, that's some of the best joy I get out of games that trust their audience to figure things out. [Games] that don't hold your hand, that's the stuff I'm really intrigued by going forward."
Præcis hvordan de vil drage inspiration vides endnu ikke. Er du glad for at Naughty Dog kigger mere direkte på Elden Ring?