Under Nintendos Switch 2 Direct for to dage siden blev der brugt meget tid på at demonstrere GameChat.
Det forventes tydeligvis at blive en central del af konsoloplevelsen, og internt ser Nintendo ud til at tro stærkt på det - og kalder det endda deres potentielle "killer-app" til Switch 2. Dette blev yderligere understreget under en Q&A med to Nintendo-udviklere, Sumikazu Ono og Eiji Tokunaga, som sagde:
"When we were developing GameChat, we had in mind that it would be a defining feature of Switch 2."
Tokunaga og Ono huskede, hvor begejstrede de var, da de så Nintendo-ledere socialisere med hinanden gennem GameChat.
"During development, we had the opportunity for Nintendo executives to experience GameChat. Seeing them try out the feature for the first time and be able to video chat and share game screens smoothly gave us a certain confidence that this works."
Internt brugte Nintendo meget tid på at udforske GameChat og dets potentiale.
"But we felt we needed to dig deeper and fully explore the potential of game screen sharing by playing before we could feel confident of it truly becoming a defining feature of Switch 2. So, we spent about two hours every day playing various games while sharing screens via GameChat, and continued researching the kinds of situations in which it would be fun to use this feature."
Udviklerne husker især et øjeblik, der involverede spillet Baba Is You, der fik dem til at indse potentialet i skærmdeling.
"One day, one of our team members was playing a puzzle game called Baba Is You, and the rest of us were curious to know what kind of game it was. The person who was playing the game shared their screen, and we were all like, 'Wow, we didn't know such an interesting puzzle game existed.'"
På papiret lyder GameChat ikke revolutionerende - vi har haft chat, skærmdeling og videoopkald på andre platforme i årevis, men ikke desto mindre en velkommen tilføjelse til Switch 2.
Hvad er dine tanker om GameChat?