Det har været en lang turbulens tid for Amy Henning, der først forlod Naughty Dog midt i arbejdet på Uncharted 4, hvorefter hun blev en del af Visceral, og skulle lave et single-player Star Wars-spil. Det spil blev droppet, og Amy Henning valgte igen at forlade et firma.
Nu har hun dog modtaget Honor Award hos Gamelab i Barcelona, hvilket man virkelig under hende. I den forbindelse talte vi også kort med hende, hvor vi spurgte ind til Uncharted, og hvor hun ville tage serien hen, hvis hun stod med beslutningen.
"I worked on Uncharted for over two years and so the fundamental story there, with the pirate utopia and all that stuff, is all the research that I did and kind of the structure of the game was laid out, so I still feel a sense of love and ownership of that even though I didn't get to finish it, but I mean any creator's going to make different choices than someone else. You have to put your stamp on it, right? So they did certain things that wouldn't have occurred to me, but they're not lesser decisions for it; just different."
"And how would you continue it? I mean, that's tough, because they kind of wrapped it up with a bow and had the flash forward. Look, I think there's a lot of material there that you could continue with Cassie, with the daughter, you could do flashback stories with Nathan Drake... you just look at Indiana Jones; there's really not a limit. You can always jump back in and tell a story with an older character and that gives a whole different colour to it, which is kind of cool, and you could do sort of the Young Indiana Jones version of Nathan Drake if you wanted to. I'm excited, because it sounds like the filmmakers are gonna do that actually with the Uncharted film and go back to an earlier time and stuff like that."