Skull & Bones blev annonceret sidste år ved Ubisofts E3-konference, og i år fik vi muligheden for at tale med Juston Farren i LA. Her spurgte vi ind til den verdenen man deler med andre kaptajner. Her kommer han også ind på, hvordan spillet løbende vil få mere indhold i form af nye områder, karakterer og mere historie man kan spille med sine venner.
"The most important narrative that we can construct for players is an opportunity for them to tell their own stories, a canvas that they can paint themselves, and that's really what our world is all about" fortæller han. "Of course we have rich characters, we have historically-inspired characters, pirates that you know throughout history, ones that we'll bring to life, but it's putting players in that context where they can experience that story in a shared world. It's not a side thing, it's not something you would consume and throw away; it's something that, as you play the game season after season, year after year, we'll add new regions, new characters, and a chance for players to experience that story alongside their friends."