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Diablo Immortal

Blizzard: "Diablo Immortal forsøger ikke at gengive PC-oplevelsen"

Afsløringen af Diablo Immortal sidste år gik nogenlunde så skidt som en stor spilafsløring overhovedet kan gå, og lige siden har folkene bag holdt hovederne nede, og stort set ikke nævnt spillet i nogen sammenhænge. Dog har visse udviklere nu udtalt sig om spillets koncept.

I et interview med GamesBeat fortæller den nye Blizzard-præsident J. Allen Brack, at spillet ikke er ment som en gengivelse af PC-oplevelsen på de mobile platforme, men en separat kreation, der skal tilbyde en anderledes oplevelse. Desuden skubber han tilbage imod vrede PC-fans, og siger at de ikke absolut skal lave spil der appellerer til alle.

"I don't think it's a requirement that we try to make every game work and speak to every single player. If you're not a mobile gamer — our goal is to get you to try it and give it a chance, but every game is not going to be for every person. The mobile device is its own platform, similar to PC, similar to console. If you think about the different games you have on console, there's a bit of a different flavor to a lot of games you have on console than you have with hardcore PC games. It's going to be different. It's going to be a good, authentic experience for the Blizzard games we bring to that platform, but it's not trying to replicate the PC experience."

Det vides endnu ikke helt hvornår Diablo Immortal ankommer.

Diablo Immortal