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Watch Dogs: Legion

Instruktør forklarer mere om det system der gør alle karakterer spilbare i Watch Dogs: Legion

Som bekendt gør Watch Dogs: Legion noget som stort set ingen andre spil har forsøgt sig med før - de vil forvandle samtlige karakterer i spillets udgave af et dystopisk London til spilbare karakterer. Det lyder ambitiøst, og det er det også, og nu ved vi lidt mere om det system der gør dette muligt.

I et interview med Gamasutra fortæller Clint Hocking, at systemet kaldes "Census", hvor en algoritme identificerer den person du ønsker at rekruttere til DeadSec, og øjeblikkeligt tillægges den pågældende person en masse forskellige værdier, der resulterer i en dyb historie, og en distinkt personlighed.

"The most important thing about census is that it allows us to spawn NPCs in the world just like you do in many other games, but then when you profile those NPCs the relational database is able to fill in the blanks on who they are and sort of generate them in real time and then make them persistent and keep them in the world."

"So if you see a groundskeeper trimming hedges in a park, and he has a certain ethnicity, when you lock on to that person and profile them, he's going to have a name that reflects the ethnicity that you saw and he's going to have an animation set based on how he was animating, he's gonna have a job that says groundskeeper and it's going to be at a certain time."

Du kan se det i aktion via gameplay-livestreamet herunder.

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Watch Dogs: Legion