Nej, udvikleren 343 Industries har endnu ikke helt og holdent bekræftet, at Halo Infinite foregår i en åben verden, men de har nu adskillige gange slået fast, at de har i sinde at åbne mere op for spillets struktur, og det lader til at frihed og udforskning spiller en større rolle.
Dette er blevet slået fast endnu en gang i den nyeste version af Game Informer-podcastet, hvor Xbox Game Studios-chefen Matt Booty beskriver spillet således:
"I think the first thing that is just very cool about where that game is headed is how they're thinking about expanding the world, right? I won't go so far as to say sandbox because you bring up sandbox and people sort of overload that term with a lot of other things. But what the team is doing to build a bigger universe and a bigger set of gameplay scenarios, and just more things to explore, is awesome. And it's just like the things are working on are really cool. The second thing is just as they bring the Slipspace engine up to date with where we're at, in terms of, you know, graphics these days, there's just some cool stuff design wise, it's been really cool to see them get back to some of the shape language and design language of some of the earlier Halos. You know, there could be said that Halo when you get into Halo five, maybe it was getting a little busy, design wise and it's cool to just see that. At once, Halo infinite feels more modern and cleaner. But also I think there are stronger echoes back to the roots of Halo. And it's really cool to see that stuff."
Så et større univers, og bredere gameplay-scenarier. Hvad synes du om det?