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The Outer Worlds 2

Obsidian giver kort opdatering på The Outer Worlds 2

Spillet fik en kort teaser trailer for tre år siden.

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The Outer Worlds 2 fik en kort, komisk trailer ved Xbox' sommer show for hele tre år siden, og siden da har al fokus været på Avowed, og de har derfor ikke nævnt projektet overhovedet.

Det er ikke fordi at vi har fået en trailer, billeder eller konkrete detaljer, men det lader dog til at arbejdet skrider frem internt. I et nyligt interview med Limit Break fortæller Obsidian-leder Feargus Urquhart, at det ser "incredible" ud.

Vi har indsat hele det relativt lange citat herunder, fordi det desuden også berør deres mange projekter for et par år siden, og hvordan de strakte deres ressourcer over lidt for meget:

"I'm impressed with the team...We were very lucky. We have a lot of people on that game that get it, who have worked on the first one and worked for us a very long time. So I've actually been really impressed by it. Back then, we were trying to get The Outer Worlds done, and we're trying to get the DLC done, and we're trying to move Avowed forward. We want to get The Outer Worlds 2 moving, Grounded's moving, and Josh [Sawyer] is on Pentiment... There's just all this stuff happening, and to be honest, we were kind of a crappy developer for about a year, year and a half. There was talk of, 'Do we stop work on The Outer Worlds 2 and just throw the whole team on Avowed?' Grounded wasn't Early Access yet during some of these conversations. I appreciate Microsoft and the teams and everybody and that we kind of, you know, we said, 'No, we will get there. We will get there with all these games. Are they going to be on the timelines that we originally thought? No, but we're going to get there."

Du kan se interviewet herunder, hvor Urquhart er ret ærlig omkring studiets styrker og svagheder. Noget tyder på at de i hvert fald ikke starter fra bunden på The Outer Worlds 2 når Avowed endelig er færdigt til februar.

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