Marvel's Avengers har været lidt af en togulykke fra start af. Spillet høstede ikke de flotte anmeldelser mange ellers havde håbet, spillets Live Service-fokus var ikke ligefrem det spillerne havde forventet, og efterfølgende har der været for lidt indhold.
Square Enix har tidligere identificeret spillet som værende en økonomisk skuffelse, og det lader ikke til at have ændret sig, heller ej via tilføjelsen af War for Wakanda-udvidelsen. I Square Enix' seneste finansrapport, der siger de følgende om spillet:
"Marvel's Avengers" was an ambitious title for us in that we took on the GaaS (Games as a Service) model. We overcame a variety of unexpected difficulties in the final phase of the game's development, including needing to transition to work-from-home due to the pandemic. We were able to surmount these challenges and release the game, but it has unfortunately not proven as successful as we would have liked. Nonetheless, taking on the GaaS model highlighted issues that we are likely to face in future game development efforts such as the need to select game designs that mesh with the unique attributes and tastes of our studios and development teams. While the new challenge that we tackled with this title produced a disappointing outcome, we are certain that the GaaS approach will grow in importance as gaming becomes more service oriented. How we go about creating new experiences by incorporating this trend into our game design is a key question that we will need to answer going forward. "
Det lader til at de mener, at Crystal Dynamics i virkeligheden ikke passede ind.