Sony har naturligvis købt en række nye førstepartsstudier, men de har også sikret partnerskaber med uafhængige udviklere, der skal skabe større eksklusive til PlayStation. Blandt andet arbejder de med Deviation Games, der hele tiden har slået fast at de skal udvikle en ny IP sammen med Sony.
Men hvad er tidshorisonten på det spil? Ja, tilsyneladende er præproduktionen overstået, for en ny "groundbreaking AAA IP" går i fuld produktion i 2022. Ifølge CEO Jason Blundell, så er de færdige med at stille sig selv de fundamentale spørgsmål:
"Thinking about your platform. Thinking about your key hooks of your game. Building your narrative. Building your tech innovations, right. What are you doing to set the industry on fire? What are you doing to get people excited? What are you doing differently?"
Derudover udtaler Blundell sig om gameplay og historie:
"How are you telling a story differently? How are you making core gameplay that engages a community in a new way? [...] When we set Deviation up, it was a very specific goal to deviate away from the humdrum, the normal, from the boring, from the things we've seen a thousand times. [...] What can Deviation do that can lay forward a new road, a new place to go that engages a community? It's easy for people to pick up that want a very simple story and then have the depth, the replayability, a place for fans, a place for people to kinda fall in love with our world, fall in love with our characters, bring entertainment that you'll remember for years and years after, once you've finished playing the game."