Der er ingen ødelæggelse i Call of Duty: Modern Warfare II's multiplayer

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Tekst: Magnus Groth-Andersen
Publiceret 2022-06-13

Selvom at det ikke er på linje med Battlefield-serien i dette ene aspekt, så har Activision langsomt introduceret mere strategisk ødelæggelse af spillerens omgivelser i Call of Duty-seriens diverse kampagner igennem årene.

Men selvom at der er ødelæggelse i kampagnen, og at Call of Duty: Vanguard havde begrænset ødelæggelse i multiplayer, så går Call of Duty: Modern Warfare II ikke samme vej. I et interview med GamesBeat afslører studiet følgende:

"No. We're not doing destruction. We can't really afford it on a large scale across the map. I'm the worst person to kill everybody's fun, but I can't lie to you. I really feel like the design language has to-we have special effects artists that really love Jersey barriers, which are these little concrete barriers, and you can chip and dish into them. But if I can shoot that concrete, I should be able to shoot into the foundation of a house and everything else. We're doing as much as we can-it's better to phrase it as damage. Showing damage, showing wear, showing what's happened without actually popping out structural pieces."

Noget tyder på at der er tekniske begrænsinger, men ødelæggelse har dog figureret i andre spils multiplayer-dele før.

Læs mere og se screenshots på Gamereactor.dk

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