Xbox-chef er "forsigtig" omrking play-to-earn mekanikker i spil

Det lader ikke til at vi skal forvente krypto, NFT'er og den slags i Xbox-spil.
Tekst: Magnus Groth-Andersen
Publiceret 2022-08-30

Heldigvis forholder det sig sådan at de fleste forbrugere takket stort nej tak til NFT'er, kryptovaluta og anden play-to-earn struktur i de fleste spil, og selvom at udviklere, og særligt udgivere der monetariserer, fortsat viser interesse, så er de forsigtige.

Det gælder også for Xbox-chef Phil Spencer. I et interview med Bloomberg fortæller Spencer, at han ikke som udgangspunkt kan lide "play-to-earn", for han vil ikke gøre en ansat ud af spilleren.

"Play-to-earn specifically is something I'm cautious about. It creates a workforce out of players, for certain players to kind of monetise. Now, to be fair for us in the games industry, this has existed for years and years. There have been gold farmers, people who literally just spend their time doing some menial task in a game to accrue some currency, that they could then sell to some other rich player and for real money so that person doesn't have to spend their time [doing it themselves]. But now you find games that are starting to build that into the economy of the game itself."

I forhold til NFT'er står Spencer bag Mojangs beslutning om at bandlyse dem i Minecraft:

"We made some comments in Minecraft about how we view NFTs in this space, because we saw people doing things that we thought were exploitative in our product - we said we don't want that."

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