Ubisoft Quartz var firmaets store NFT-satsning, og selvom at de allerede dengang fik massiv kritik for at implementere dem i Ghost Recon: Breakpoint, både fra forbrugere og egne ansatte, så slog ledelsen fast at de var kommet for at blive, og at Breakpoint bare var begyndelsen.
Salget var meget, meget lavere end antaget, og det lader til at Quartz så småt er ved at gå i glemmebogen. Men spørger du CEO Yves Guillemot, så "testede" Ubisoft bare NFT'er, det hele var, som de siger i filmene, bare en drøm. I et interview med GamesIndustry siger han følgende:
"We really look at all the new technologies. We are very much on cloud, on the new generation of voxels, and we're looking at all the Web3 capabilities. We tested a few things recently that are giving us more information on how it can be used and what we should do in the universe of video games. So we are testing ground with some games, and we'll see if they really answer the players' needs. But we are still in research mode, I would say."
Desuden siger Guillemot direkte, at de ikke længere kan love at NFT'er faktisk udkommer:
"Exploring doesn't mean launching. This industry is evolving quickly, and it's very cautious about the impact it will have. Like so many things, at the beginning it's not as good as it could be, but like other new technologies they will find the right way."