Data er uhyre vigtigt, og værdifuld, for dem der udvikler, og dem der udgiver spil. Derfor gør diverse platformindehavere løbende deres platforme mere intelligent, så der sømløst indsamles information om brugernes vaner.
Microsoft har, ifølge GameRant, netop etableret et patent på en model, der hele tiden holder øje med spillevaner, eksempelvis om hvor ofte en given spiller pauser, hvordan det ser ud med levels og alt mulig andet.
"The idea is that the system could track numerous in-game events such as level progression, how often a menu is paused, win statistics, and a plethora of other occurrences that impact gameplay. The tracking system wouldn't be limited to just one title, but rather multiple titles across several gaming applications. As the event tracking system is dependent on gaming content, it could also ascertain events in different gaming systems be it PC, console, or mobile," skriver GameRant.
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