Om hvorvidt gaming igennem skyen bliver en signifikant omvæltning af den måde vi tilgår spil, og hvornår dette vil ske, debateres lige nu særligt i forbindelse med engelske CMA's afvisning af Microsofts Activision Blizzard-køb, netop grundet bekymringer på Cloud-markedet.
Sony selv lader dog fortsat til at mene, at for nu så er der ret mange tekniske barriere, der afholder markedet fra at bevæge sig fremad. I et interview med Financial Times siger Sony CEO og præsident Kenichio Yoshida, at der er mange "technical difficulties" i forbindelse med afviklingen af Cloud gaming.
"I think the cloud itself is an amazing business model, but when it comes to games, the technical difficulties are high. So there will be challenges to cloud gaming, but we want to take on those challenges."
Sjovt nok kalder medier som WCCFTech dette for en "golden assist", da Microsoft netop står til at skulle underspille cloud gaming overfor CMA, når de skal anke deres sag i næst måned.
"It's easy to imagine Microsoft lawyers citing his statement in court or as a publicity move to reinforce their argument against the CMA's decision to block the $68.7 billion Activision Blizzard merger. After all, Sony's PlayStation division has been the staunchest opponent to the deal, although it focused squarely on the importance of Call of Duty in the console market. However, even the CMA ultimately cleared that side of the deal, commenting that it wouldn't make any financial sense for Microsoft to turn that franchise into an exclusive for its Xbox platforms."