For de af os som efterhånden er parate til at erkende at vi nok har brugt lidt for mange timer på Diablo III, vil problemet med spillets "end-game"-inhold sikkert også lyde bekendt, for der er ganske simpelt ikke nok af det.
Og problemet anerkendes nu af Blizzards egen community manager Bashiok. I en særdeles ærlig kommentar fortæller han således at problemet er større end udvikleren havde regnet med det ville blive, men at her samtidigt er tale om et andet spil en World of Warcraft, og at forventningerne derfor ikke bør være de samme:
"We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they're going to run out of stuff to do (if they haven't already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft. We aren't going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it's not there right now."
Hvad er jeres mening og er I allerede færdig med at spille Diablo III?