Er Nintendo Switch en for svag konsol målt udelukkende på antallet af hestekræfter udviklere har til rådighed? Ja, det er det store spørgsmål. I nogle tilfælde synes svaret åbenlyst, som i at The Legend of Zelda: Tears of the Kingdom kun kan spilles i 30fps, men samtidig må man give Nintendo at de som regel har enorm succes med meget begrænsede konsolkræfter bag sig.
I en nylig Q&A blev Nintendo spurgt om hvorvidt de selv mener at Switch-konsollen er for svag i forhold til de drømme udviklere har for deres software, og her svarede Shinya Takahashi, der er Director, sammen med CEO Shuntaro Furukawa:
"As a game software developer, if you ask me whether Nintendo Switch has sufficient performance, I would not say it is lacking. However, game developers generally want more, and will always want to incorporate a lot of elements that exceed the hardware limitations. Since the Famicom era, we have worked on how to fit these elements inside a framework with certain limitations, and our job is to figure out how to create a fun game within these constraints. I believe that some interesting content are created as a result of accommodating the limitations and we have actually been able to make this happen."
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