Det kommende Assassin's Creed Mirage beskrives som værende et comeback til den mere traditionelle serieformular, men tidligere har der faktisk været klager omkring netop den formular, fordi den også var for rigid i forhold til missionsstruktur.
Det indrømmer Ubisoft også i et interview med Gamereactor, og slår særligt ned på de notoriske stealth-missioner. Men sådan er det ikke i Mirage. Ubisofts Simon Arsenault siger dette:
"We could have done that [returned to the old mission structure], but we felt like it was removing a little bit of the emphasis on the city itself. The old mission structure was also bringing a lot of constraints. You needed to have mission-fails if you strayed too far off. You needed to have out-of-bounds. All of those things are kind of old school and in the latest games, we don't have those anymore, and we feel kind of freed because of it."
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