I 2023 blev der estimeret fyret omkring 10.500 ansatte i spilbranchen og i 2024 estimeres der, at der allerede nu er planlagt omkring 3.000 fyringer. Omkring ⅓-del af alle i spilindustrien har i et eller andet omfang været i kontakt med fyringer i på deres arbejdsplads.
I en artikel over hos GamesIndustry.biz, har flere ledere i spilbranchen anonymt udtalt sig og de forventer at endnu hårdere tider venter forude, på grund af for mange spil og mere mådeholdne investorer.
Too many games were green lit in 2020 and 2021. We need to get to pre-pandemic levels in terms of the release schedule, and that's probably going to take two years. You can already see publishers signing fewer games. That's happening everywhere. The stores are saturated, not just Steam, and the games just aren't delivering the levels they were.
En anden, som er CEO i en virksomhed i spilbranchen siger:
If 2023 was the year of layoffs, 2024 will be the year of closures. Not just developers, but publishers, media, service companies. There are just too many unprofitable businesses in video games. We're looking at up to two years of pain.
En publisher boss udtaler i artiklen:
Too many games were green lit in 2020 and 2021. We need to get to pre-pandemic levels in terms of the release schedule, and that's probably going to take two years.
I en rundspørge blandt mere end 3000 ansatte i branchen, siger 14% af de er meget bekymret for deres job, 16% sagde at de var noget bekymret mens 26% sagde at de var lidt bekymret.