League of Legends MMO'et blev annonceret tilbage i december 2020 og her, mere end 3 år senere, ser det ikke ud til at spillet kommer i den nærmeste fremtid. Faktisk vil spillet "be going dark - for several years", siger Riot Games co-founder Marc Merrill i en længere opdatering på mediet X.
Udviklerne følte ikke, at spillet bevægede sig i den rigtige retning og var anderledes nok, så for noget tid siden blev der trykket på reset knappen og man vendte tilbage til tegnebrættet. Marc Merrill siger:
"After a lot of reflection and discussion, we've decided to reset the direction of the project some time ago. This decision wasn't easy, but it was necessary. The initial vision just wasn't different enough from what you can play today."
"We don't believe you all want an MMO that you've played before with a Runeterra coat of paint; to truly do justice to the potential of Runeterra and to meet the incredibly high expectations of players around the world, we need to do something that truly feels like a significant evolution of the genre."
Der er også blevet udskiftet i ledelsen af projektet, som nu blive ledet af executive producer Fabrice Condominas, som før han kom til Riot Games i 2021, havde været lead producer på Star Wars: Squadrons hos Electronic Arts og lead producer hos BioWare på Mass Effect 3 og Mass Effect: Andromeda.
Merrill fortsætter:
Resetting our development path also means we will be 'going dark' for a long time—likely several years. This silence will help provide space for the team to focus on the incredible amount of work ahead of them. We understand the excitement and anticipation that surrounds new information, but we ask for your trust during this silent phase.
Remember, 'no news is good news,' as it means we're hard at work, pouring our hearts and souls into making something that we hope you'll love.
Havde du set frem til et League of Legends MMO, lader det til at du skal væbne dig med en større portion tålmodighed.
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