Horizon Zero Dawn er ikke et spil for børn, specielt fordi der sent i spillet bliver introduceret nogle ret mørke emner. Så hvordan vil LEGO Horizon Adventures, der tydeligvis skal udbrede Horizon universet yderligere, specielt mod et yngre publikum, så kunne genfortælle historien fra Horizon Zero Dawn?
Det gøres ved at "bøje reglerne" eller ved at nedtone eller helt fjerne visse narrative elementer, siger James Windeler, narrative director hos Guerilla Games, i et interview med GamesIndustry.
We have tried to keep as much of the story as possible. A lot of what happens in the world, like the destruction of the old world... that's a pretty heavy theme for an eight-year-old. So we needed to find ways to keep that present in the story, because it is essential to Horizon. But it is also not something we leaned on. You won't find some of those devastating reveals from the first game, like those corporate masterminds dead around the table or anything like that.
It has still got to feel like Horizon. We have definitely bent the rules a lot. But the characters remain core to who they are. I think we've found a really good balance with it. We have a lot of help. Ashley Burch is back as the voice of Aloy, and JB Blanc as Rost. And you would have heard the exuberance to their performances. It is different to what the other games are, but they're still recognizable. They're part of it and they bought into it, and that's been a huge boon to us.
- James Windeler, narrative director, Guerilla Games
LEGO Horizon Adventures kommer til PlayStation 5, Nintendo Switch og PC i år - der er endnu ingen fast releasedato.