Holdet bag Assassin's Creed Shadows adresserer den igangværende kontrovers

De anerkender og undskylder for problematisk PR-materiale, men tilføjer dog, at AC-spillene er fiktive værker, der har til formål at "vække nysgerrighed".
Tekst: Rene Leclair
Publiceret 2024-07-23

Den - for at sige det mildt - shitstorm, der har omgærdet Assassin's Creed Shadows siden spillets officielle annoncering for et par måneder siden, har nu nået et niveau og en vindstyrke, hvor Ubisoft har set sig nødsaget til at italesætte den. Det gør de via et længere skriv på Twitter:

Ubisoft siger: "Despite these sustained efforts, we acknowledge that some elements in our promotional materials have caused concern within the Japanese community. For this, we sincerely apologize."

"Our intention has never been to present any of our Assassin's Creed games, including Assassin's Creed Shadows, as factual representations of history, or historical characters. Instead, we aim to spark curiosity and encourage players to explore and learn more about the historical settings we get inspired by."

"Assassin's Creed Shadows is first and foremost, designed to be an entertaining video game that tells a compelling, historical fiction set in Feudal Japan."

"Our team extensively collaborated with external consultants, historians, researchers, and internal teams at Ubisoft Japan to inform our creative choices."


Ubisoft fortsætter derefter med at bekræfte, at de vil fortsætte med at konsultere og samarbejde samt tage hånd om den konstruktive kritik, der er blevet fremsat.

Udvikleren berørte også kort den igangværende Yasuke-debat, med: "While Yasuke is depicted as a samurai in Assassin's Creed Shadows, we acknowledge that this is a matter of debate and discussion. We have woven this carefully into our narrative and with our other lead character, the Japanese shinobi Naoe, who is equally important in the game, our dual protagonists provide players with different gameplay styles."

Du kan læse hele skrivet herunder.

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