Tidligere Blizzard-præsident mener at spilbranchen vil fortsætte med at vokse

Ledende skikkelser indenfor branchen har gentagne gange italesat "manglende vækst".
Tekst: Magnus Groth-Andersen
Publiceret 2024-10-10

Phil Spencer og andre ledende skikkelser i spilbranchen har påpeget over det seneste år i forbindelse med omfattende fyringsrunder, at selvom branchen omsætter for mange, mange milliarder dollars årligt, så vokser den ikke nok, i hvert fald ikke den traditionelle "console and PC business".

Tidligere Blizzard-chef, Mike Morhaime, tilbyder dog en anderledes fortolkning af branchens ve og vel, og har til IGN sagt dette:

"I think in the past few years a lot of investment capital has discovered games as being a very profitable thing to invest in. And a lot of money went into the games industry and so you had a ton of investment and start-up. I think there was probably a bit of over investment that is being adjusted now, but I don't think that's an indication that there's anything wrong fundamentally with the business of games, I think it's still continuing to grow, maybe not as quickly as people thought. With the [COVID-19] pandemic, there was a bit of a leap forward, and that didn't get extrapolated forward the way that many people thought it would. It adjusted back to the curve that it was on before, but it's still growing."

Det er en udtalelse der står i skarp kontrast til de forklaringer disse chefer har serveret som forsvar af de omfattende fyringer der har domineret branchen i årene siden COVID-19, og det underbygges af statistik fra det engelske og amerikanske spilmarked, der fortsætter vokser sig større årligt.

Tror du at den "manglende vækst" er et skjold, eller er der noget om snakken alligevel?

Læs mere og se screenshots på Gamereactor.dk

Tilbage