Leslie Benzies har en 10-år lang plan for MindsEye

Og ja, på sigt får vi også en gedigen åben verden.
Tekst: Magnus Groth-Andersen
Publiceret 2025-06-04

Der er nu lidt under en uge til lanceringen af Leslie Benzies' MindsEye. Spillet foregår i en ikke så fjern fremtid og ser ud til at tage os med ind i en actionfyldt, lineær fortælling, som måske blot er begyndelsen på udvikleren Build a Rocket Boys planer.

I et interview med Gamesindustry.biz afslørede Leslie Benzies, at der er store planer for MindsEyes fremtid:

"[The studio] will support the game through Play.MindsEye, with continuous new content," sagde han. "Most of the content, we'll try and incorporate it into the story. So once you've played the big overarching ten-year plan, you'll have a very good idea of what this universe looks like."

"We have plans to add multiplayer, [and] we have plans to make a full open world. And of course, we've also got to look at what players are creating, and incorporate that into our plans."

Benzies forklarede også, hvor spillet er placeret i forhold til den verden, udviklerne har skabt:

"MindsEye sits bang in the middle of our story. So, we're going to go back 10,000 years, then we're going to go forward a certain amount of time. It's the relevant piece of the puzzle that will have players asking questions of what the bigger story is," forklarede han. "We've intentionally not released footage of huge parts of the game, because we don't want to spoil anything for players. But this story does take some unusual twists."

MindsEye udkommer den 10. juni til Xbox Series X/S, PS5 og PC.

Læs mere og se screenshots på Gamereactor.dk

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