Slut med at købe sig til sejr i World of Tanks

Tekst: Rasmus Lund-Hansen
Publiceret 2013-06-04

Free to play-kæmperne fra Wargaming.net lægger betalingsmodellen for både World of Tanks og de kommende World of Warplanes og World of Warships helt om. Det skal være slut med at kunne købe sig til fordele over de andre spillere, siger studiets Andrei Yarantsau til Gamasutra.

Genstande som kugler, der giver ekstra skade, eller medkits til ens mandskab, vil fremover kun kunne anskaffes med spillets erfaringspoint. Genstande, der købes for rigtige penge, vil fremover kun have kosmetisk effekt. De kalder modellen "free-to-win".

Yarantsau siger blandt andet:

"Free-to-play games have the challenge of being sometimes viewed as low quality, and we want World of Tanks to serve as proof that a quality and balanced free-to-play game is possible. However, breaking down deeply-rooted stereotypes is no easy task.

"This isn't just about the game economics of World of Tanks, either. We aim to completely overhaul the free-to-play concept that exists as a whole in the gaming community by getting rid of the idea of "pay-to-win," ultimately helping lead what we consider the roll-out of "version 2.0" of free-to-play gaming".

Læs mere og se screenshots på Gamereactor.dk

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