Tarsier Studios' Narrative Director om AI i spiludvikling: "Personligt hader jeg det"

Tarsiers næste spil er Reanimal, som ankommer til næste år.
Tekst: Magnus Groth-Andersen
Publiceret 2025-12-03

Vi har for nylig haft mulighed for at tale med svenske Tarsier Studios (Little Nightmares, Reanimal), hvor vi spurgte narrative director Dave Mervick ind til studiets udvikling som virksomhed, deres syn på Supermassive Games' fortsættelse af den serie, de selv skabte, og vi kom også omkring brugen af AI i spiludvikling.

Det viser sig, at dette bestemt ikke er noget, der har imponeret Mervick, som blandt andet sagde:

"There isn't a studio consensus on AI. Personally, I hate it, but that's because I haven't seen enough of its positive use as an artistic tool, and because I've seen The Terminator too many times, but as with any technology, it depends on how it is used. The internet can be a glorious thing and an utter sewer, social media can connect people and isolate them, so it remains to be seen how AI will evolve. It could become a creatively bereft human centipede, or it could be a tool that democratizes the art world and unlocks the creativity inside people. I can only hope for the latter."

Interviewet udgives i sin fulde længde inden længe på Gamereactor.

Læs mere og se screenshots på Gamereactor.dk

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