Selvom Monster Hunter: Wilds kom glimrende fra start tidligere på året, så var Capcom for sløve til at fikse afgørende tekniske knaster, og måske ligeledes lidt for langsomme til at introducere nyt indhold. Derfor faldt antallet af spillere meget, meget hurtigt, og konsensus lader fortsat til at være at der er langt igen før spillet er et sundt sted.
Capcom har dog lanceret en række store opdateringer, og vi er nu nået dertil hvor producer Yuya Tokuda nærmest tigger spillere der har lagt det fra sig om at komme tilbage. I et interview med IGN siger Tokuda dette:
"We analyzed what kind of places beginners were stuck in, including Monster Hunter: World. We have worked on these points in turn to make it easier for new users to clear hurdles such as being able to reach certain monsters or to craft certain types of armor. In addition, we have tried to adopt as many new elements as possible that are beneficial for both beginners and existing users, such as Focus Mode. This time, as a result of making the game easy to beat even for new players and players who could not clear it before, I think the difficulty curve was a little lacking for existing users. If you beat the game immediately after its release and stopped playing, I would appreciate it if you could pick it up again."
Om hvorvidt det er muligt for Capcom at bringe nye og ældre spillere ind i folden vides endnu ikke.