Lige nu er lidt usikkerhed omkring AI, og hvordan disse værktøjer skal passe ind i særligt kreative fag, hvor håndværk, reel kunnen og menneskeligt talent er afgørende faktorer. Allerede i spiludviklingen har vi set visse studier springe over hvor gærdet er lavest, og eksempelvis erstatte artwork tidligere skabt af kunstnere med AI-genereret artwork.
Stemmeskuespiller Troy Baker mener dog at vi bør stoppe med at "dæmonisere" teknologien i spilbranchen. I et interview med The Game Business siger han at generativ AI ikke nødvendigvis behøver at være en diametral modsætning af autentisk kreativitet:
"There's a fundamental premise to making art that people are not remembering right now, and it's that it requires artists. People go, 'look what AI can do'. It's like, 'yeah, okay. I see what it's capable of doing. It doesn't matter.' And we don't need to diminish it, we don't need to denigrate it, we don't need to demonize it. What I see happening is that this birth of AI, and this burgeoning industry of it, is actually going to drive people to the authentic. And we're going to see opportunities like, 'I want to go and watch this person sing this song live.' 'I want to see theater'. 'I want to read books'. 'I want to have this first-hand experience as opposed to the gruel that gets distilled to me through a black mirror'. I think that it's a good thing. It's a revolution."
Tror du også at mennesket helt naturligt vil foretrække autentiske oplevelser, selv hvis AI-genereret indhold fylder mere?