For nylig afslørede Ubisoft at de aflyser seks projekter, forsinker syv og gennemfører en til flere omfattende fyringsrunder mens de omstrukturerer sig omkring disse såkaldte "creative houses". Det er i sig selv problematisk for en udgiver der har brug for succesfulde udgivelser lige nu, men noget tyder på at de har større problemer - at fastholde afgørende talent.
Tom Henderson har monitoreret Ubisofts interne kommunikationskanaler, hvor der tidligere har været en slags høflig afholdenhed, men hvor det for nyligt er skyllet over med negative kommentarer om ledelsen.
Faktisk siger Henderson at der er så stor utilfredshed, at Ubisoft kommer til at se "a massive exodus of talent":
"Following the announcement of Ubisoft's restructuring and third round of cost-cutting measures, Ubisoft's internal communication channels are full of employees shaming upper management and asking for change. It's quite something seeing people very openly criticising a company they work for to such an extent, but after years of struggle, it's not surprising. Some employee's tell me that this was the final nail in the coffin for them, and that they will be seeking employment elsewhere, and others have decided to fast-track their already existing contingency plans in case they were laid off. More have taken to LinkedIn to publically announce they are now looking for work, despite still having a job at the company. Ubisoft is going to experience a massive exodus of talent, even without the impending layoffs."
Præcis hvordan Ubisoft kommer igennem her, og foruden store lanceringer relativt tæt på, ja, det er svært at sige.