Zero Parades: For Dead Spies indeholder ingen AI overhovedet

Studiet bruger slet ikke værktøjerne.
Tekst: Magnus Groth-Andersen
Publiceret 2026-02-27

Det er forsat debatteret blandt studier i hele verden, om hvorvidt AI eller automatiserede værktøjer hører til i kreative fag, eller om essensen af skabelse er menneskelighed, selvom dette i sig selv kan være ekskluderende eller besværligt.

Lige meget hvad, så bruger udvikler ZA/UM, der arbejder på Zero Parades: For Dead Spies, ikke disse værktøjer, og belyser netop mennesket i den kreative proces i et interview med IGN. Allen Murray, studiechef, siger dette:

"I think about the world right now, where everybody's dealing with AI in a creative space, and what I see is there'll be a hunger for this singer-songwriter in a cafe. I want a really human experience, right? I don't want a computer-driven creation. I think we'll see more of that. There's always this desire for storytelling and something created by humans that has meaning, that you can relate to. And so I think there'll be a resurgence in that. No AI. As a stance, we don't use it."

Det er ret definitivt, og om det er grafiske aktiver eller bare i koden, så mener de også at man kan mærke det menneskelige afsæt:

"You can feel it when you play our games. You can see and feel the fingerprints of real human beings when you exist in those worlds and when you read the stories that we like to tell. I think there's a certain rugged and kind of unpolished quality to the kinds of stories and worlds we like to create."

Læs mere og se screenshots på Gamereactor.dk

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