Selvom der er mange filmatiseringer af videospil, der finder vej til biograferne og streamingtjenesterne i disse dage, er der endnu flere i støbeskeen. Faktisk har du sikkert mistet overblikket over alle de projekter, der er blevet købt rettigheder til - måske fordi mange af dem bekræftes som værende under udvikling for derefter at forsvinde ud i den blå luft.
En person, der har stor erfaring med at få spil-adaptationer ført ud i livet, er showrunneren på Castlevania og Devil May Cry, Adi Shankar. Han har for nylig udtalt, at han slet ikke forventer at se mange af disse projekter blive til noget.
I et interview med GamesRadar+ udtaler Shankar: "I just don't think most of these things are going to come to fruition, because there's so many stakeholders. It's easy to [say] we're gonna adapt this game. But that's nothing new. There have been announcements of comic book movies, video game movies and TV shows. That's been part of the media cycle since the '90s, for sure.
"We're not going to get to a point where 50 a year are going to be made. They're announcing a lot... If we're talking straight adaptations - like we're treating this video game as a novel - [and] we have 50 of those a year, at that point the audience is going to be really excited about original stuff."
Shankar slutter af med at tilføje, at selv de projekter, der faktisk bliver lavet, i sidste ende vil blive "cringe", fordi "they're not really run by the people that made the games. They're run by corporations who have now assigned brand managers to manage them". Han bemærker også, at spil i stigende grad bliver behandlet som brands og logoer: "now everything's a brand, man. At that point, you're like, well, where's the Captain Crunch movie?"
Er du enig i Shankars syn på fremtiden for spil-filmatiseringer? Eller tror du, at de store virksomheder efterhånden har knækket koden til at lave gode adaptationer?