Sam Lake, der er hovedforfatter og kreativ chef hos Remedy, har løftet sløret for lidt flere detaljer om studiets kommende spil/tv-seriehybrid, Quantum Break. Han fortæller blandt andet at spil og tv-serie bliver leveret på samme skive.
"We are using episodic series pacing for the story telling, but it still ships on one disc. Everything, both the game and the show. And the idea is they are meant to be consumed together, and the idea is that you first play through an act of the game and then you get to watch an episode of the show", siger Lake til Polygon.
Lake forklarer videre om hvordan de to hænger sammen:
<i>"Acts of the game are interwoven with episodes of the show. What we have there as connecting tissue are these moments of choice related to the fiction of time powers."
"Our bad guy in the game has the most powerful time powers of all, and he has this ability, this junction ability, where he can see glimpses of different futures, different timelines. It's almost like a dynamic player-created cliffhanger at the end of each act."
"You get to explore these glimpses and visions of two different futures, and you make a choice as to which comes to be. And from that we shift into an episode of the show. From the first scene you'll get alternate content depending on the choice you've made."
Senere i interviewet fortæller Lake, at Remedy overvejede en ny fortælling med Alan Wake, men at de hellere vil vente til det helt rette tidspunkt:
"I would definitely love to do more Wake, but it needs to be something that we feel is absolutely the right thing for Wake and the bar is high enough and this is really going to be cool. Not just doing it at the cost of making something that's not as top notch as it should be. So, time will tell".
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