Lorne Lanning tog sig egentlig en lang pause fra spilindustrien fordi han var træt af at der ikke var plads til originalitet, men arbejder nu igen på at vække Oddworld-universet til live. Hans harme over branchens tilstand er dog ikke blevet mindre, hvilket kan bevidnes i et nyt interview som han har lavet med VG247. Her fortæller han på følelsesladet vis hvordan han er træt af at det er pengemændene bag de store firmaer der bestemmer hvornår et spil skal udgives:
"Fuck that business. I don't want to play with that business, because it was a losing business. I'd rather not make games than go fucking be a slave for public companies who care more about their shareholders than they do about their customers."
Senere i interviewet bruges Battlefield 4 som et eksempel på problemet:
"Why did Battlefield 4 ship? You know that team was crying. You know that team knew that game wasn't ready to go."
"You know that team fucking spent a lot of sleepless nights building that shit out to look as good and play as good, when it was able to be experienced, being played as they were intending it to be played. Someone made a decision that the shareholders are more important than the customer. And we see a lot of that. How do you blow that? How do you take that fucking jewel and ship it with dirt all over it?"
Kan I nikke genkendende til Lannings meninger?