"Nyd indiebølgen mens den varer"

Tekst: Rasmus Lund-Hansen
Publiceret 2014-03-26

Skal man tro en af verdes mest højtprofilerede spilkabere og manden bag titler som Dungeon Keeper, Black & White og Fable, nemlig Peter Molyneux, er bølgen af indiespil blot en forbipasserende trend, der kommer til at ebbe ud igen.

I et interview med CVG sammenligner han den trenden med spil lavet uden udgiver med punkmusikkens storhedstid, såvel som 80'ernes bølge af hjemmeudvikling, der sparkede hans egen karriere i gang.

"These things go in cycles," siger han til CVG. "What I'd say is, enjoy this time, because it won't last."

"Don't think we're going to be all indies for the next five years - these things go in cycles, just like in the music business. You have a time where punk is big, and then you have times like now where everything is manufactured."

"Enjoy this time, because inevitably it will only last a short period."

"Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!"

"But what those indie companies don't realise is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look at this game that's making money'."

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