Bandai Namco undlod at inkludere multiplayer i Soul Calibur: Lost Swords, da man var bekymret for at det ikke ville harmonere med spillets pay-to-win-model. Det fortællet spillets producer, Masaki Hoshino, til Siliconera.
"The reason that we went singleplayer...well, originally, we were thinking about having a multiplayer option, but because we're going with a pay-to-win model, we were worried that by having online multiplayer, for all the new users that would be coming in experiencing the game for the first time, they might be immediately deterred by fighting against opponents who had superior equipment and gear-and we didn't want to have that kind of negative impact on new players. In the singleplayer experience, having a pay-to-win structure won't impede the player's experience with the game."
Ærlig snak, må man sige...