Som bekendt viste Sony Uncharted 4: A Thief's End frem under deres pressekonference, og udviklerne fra Naughty Dog har delt nogle af de tekniske detaljer omkring spillet på PlayStation-bloggen.
Dels får vi at vide, at de sigter efter 60 silkebløde billeder i sekundet, og de fortæller også at Nathan Drakes figurmodel består af dobbelt så mange polygoner som Joel gjorde i The Last of Us.
"That's Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We're targeting 60fps for Uncharted 4: A Thief's End, and as you can see, the visual fidelity for our character models will reach new heights. In fact, thanks to the power of PS4, right now Drake's Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."