På trods af at EA i foråret sagde (med stor selvtillid) at den problemfyldte lancering af Battlefield 4 på ingen måde har skadet Battlefield-varemærket, lader DICE ikke til at være enige. DICE LA-producer David Sirland siger i et interview med Gamespot, at det "absolut" har skadet navnet.
"I can absolutely say that we lost [player] trust in the game's launch and the early parts of the year. We still probably have a lot of players who won't trust us to deliver a stable launch or a stable game. I don't want to say anything because I want to do. I want them to look at what we're doing and what we are going to do and that would be my answer. I think we have to do things to get them to trust us, not say things to get them to trust us. Show by doing."
Sirland forventer at hans eget spil, Battlefield: Hardline, vil have en lettere lancering, takket være den udførlige beta de kørte tidligere i år, lige inden spillet blev udskudt for at give tid til mere polering. Han siger:
"It's just a giant project, any Battlefield game is a giant project. And the more input you can get early, the better, and the more you can be open with changes you're making or ideas you have, the better, I think. Because our community is much smarter than we probably give them credit for."
Har du lavere forventninger til Battlefield: Hardline og serien generelt, efter Battlefield 4's problemfyldte lancering?