Ubisoft: "Watch Dogs-serien vil fortsætte med at tage chancer"

Tekst: Magnus Groth-Andersen
Publiceret 2015-01-16

Watch Dogs udkom i maj 2014 til positiv kritisk modtagelse og salg på over ni millioner, men det betyder ikke at udvikleren hviler på laurbærene i forhold til en eventuel efterfølger, udtaler designeren Jonathan Morin til magasinet GamesTM:

"With a sequel, there is more pressure to push a brand forward and we now have to appeal to fans in a new way. You have to carry on taking risks"

Samtidig anerkender Morin at Watch Dogs, trods rosende omtale fra blandt andet Gamereactor, ikke var perfekt, og at der er plads til forbedringer:

"I don't think Watch Dogs is perfect in any way and there's a lot of room for improvement", But you don't always see this when you ship a game. We deliver what we believe the brand should be at the time. But afterward, when you cool down after five and a half years [of development] and take your vacations and people play the game, certain elements become clear. They let you continue to bring what you envision to the next level with the fans included this time, which is where I think it really gets interesting."

Vi venter fortsat på efterfølgerens formelle afsløring. Måske på E3 til sommer?

Læs mere og se screenshots på Gamereactor.dk

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