Det kommende reboot-bot af "musik-raceren" Amplitude er nu blevet udskudt fra den planlagte udgivelse i marts til en senere dato. Kort sagt behøver udvikleren efter eget udsagn mere tid, da det angiveligt har været en større udfordring end forventet for holdet at vænne sig til programmering på PlayStation 4.
Harmonix beretter således, at vi kan forvente at ræse løs til lækre melodier i løbet af sommeren. Det skriver firmaet på deres Kickstarter-side. Her skriver de om det kommende spil til PlayStation 4 og 3 følgende:
"This is our first time working on PlayStation 4, and it's been a big learning experience for the team. We've put a lot of work into our proprietary engine to support some of the new, awesome content we're bringing to the reboot. These factors combined have bumped production out a few additional months.
With Amplitude and our promise of open development, you've given us the opportunity to create the game we want to make and, more importantly, make the game that you want. In order to meet that goal, we don't want to cut any corners, and we want to stay true to our vision and deliver the best Amplitude experience possible."