Uncharted 4: A Thief's Ends karaktermodeller er tæt på den kvalitet man ser i animerede filmeffekter, ifølge spillets Lead Character Artist Frank Tzengi.
Uncharted 4 bliver næsten uden tvivl det flotteste spil Naughty Dog har produceret, men ifølge Tzengi, kunne Nathan Drake lige så godt høre hjemme i en storfilm:
"Game quality is really close to film right now, look at the stuff we do at Naughty Dog".
"This character can easily be a digital double in a film. Based on the quality, the detail, the blend shape, the colour, everything that we put on the character this is basically a film character to me. So to me, videos games are getting really close to film quality, and this is exactly what I wanted to do".
Tzengi siger samtidig til CG Master Academy, at kraften fra de nye konsoller tillader Naughty Dog at bruge flere polygons og højere opløsning:
Making more expressions, making more blend shapes and wrinkle maps".
"All of this is getting us one step closer to the film quality that we wanted for the game industry and I think in a few years we can definitely get there."
Uncharted 4: A Theif's End forventes til efteråret, og for at skabe lidt kontrast til Tzengis udtalelse, kan du læse Neil Druckmanns afstandtagen til 60fps i spillet her.