Ingen morsomheder i Destiny

Tekst: Philip Lauritz Poulsen
Publiceret 2015-07-05

Dem der har spillet Destiny ved godt, at ens mekaniske følgesvend Ghost ikke ligefrem er den mest karismatiske og humoristiske karakter, og det vil nok ikke overraske synderligt at høre, at Bungie faktisk overvejede at gøre det lille svævende væsen lidt mere morsom.

Ifølge David Cross, som blandt andet er kendt for sin rolle i hit-serien Arrested Development, inviterede Bungie ham og komikeren Brian Posehn forbi kontorerne, så de kunne komme med et par jokes, som kunne bruges i spillet.

"We were flown up to Bellevue, Washington to do a punch-up on the Ghost character in Destiny about a year ago. We were both very excited about it," fortalte Cross til IGN. "Some of it was self-reverential. And it was just stuff that was making us laugh. We were in a room, we'd play a lot, and some of it was winking to gamers. I truly don't remember any of it. They were just sort of riffy one-liners that Brian and I were coming up with... And a lot of them - we were there for a couple of days so we offered a bunch of stuff up."

På trods af deres hæderlige forsøg på at peppe Ghost lidt op (eller Dinklebot, som mange spillere efterhånden er begyndt at kalde den), har tiden vist, at Bungie valgte at tage karakteren i en anden retning.

"They did not use a single, solitary thing that we wrote, which is a shame because we wrote some stuff that - you know, we're gamers, and they... - I would imagine somebody somewhere said, ‘we can't inject this levity or humour into it.'"

"I haven't played since I've been over here and working on Bob and David, but you know when it came out I was way into it and way excited about it, and when you're at an hour 20 of that thing, it's like the Ghost is kind of monotone saying this thing, ‘we must get over the ridge.' ‘That's the cabal - we've got to defeat him.' Whatever, it's boring as sh*t, and I speak for myself and Brian, and I know thousands if not millions of other gamers would be like ‘it would be nice to have a joke or something in there.'"

Ghost-figuren havde en hård medgang da spillet udkom, ikke mindst på grund af den lidt skuffende skuespilpræstation fra Peter Dinklage. Tror I lidt humor kunne have reddet det, eller foretrækker I spillet, som det endte med at blive?

Læs mere og se screenshots på Gamereactor.dk

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