Efter den længe ventede tætpakkede Patch 1.07 udkom i weekenden til The Witcher 3: Wild Hunt, har Digital Foundry gravet en række tekniske fejl frem i spillet. Via ekstensive sammenlingende tests, lader det faktisk til, at den nye opdatering skader billedehastigheden på både Xbox One og PS4.
Om Xbox One-versionen af opdateringen havde Digital Foundry dette at sige:
"Essentially, gameplay on Xbox One now appears to rely on a similar double-buffer v-sync set-up to the PS4 game, locking its frame-rate to 20fps during these lulls in performance," Digital Foundry explained. "This means that the reading on our graph is consistently lower on patch 1.07 as compared to 1.05, where it was free to waver between 20-30fps freely. On a matching route through the bog, frame-rate can be up to 8fps slower on the latest version of the game."
PS4-versionen af spillet lader dog stadig til at være den version med den værste tekniske præstation:
"On top of that, even traveling through simple countryside roads (or Novigrad's central city) continues to produce single-frame stutters every few seconds--a rough point we had hoped would be ironed out by now," "Overall, little has improved in PS4's bid for a smooth 30fps reading here, and in fact, the tail-end of our Novigrad test shows dips to 25fps as we hit the marketplace--something not seen on the last patch."
PC-versionen af The Witcher 3: Wild Hunt lader til at være uberørt at patch 1.07, og CD Projekt RED undersøger sagen nærmere lige nu.