Doom's Nightmare-mode "ændrer sig dynamisk" alt efter hvordan du spiller

Tekst: Magnus Groth-Andersen
Publiceret 2015-08-12

id Software har talt lidt om, hvad vi kan forvente af Doom's Nightmare-mode.

Nightmare-mode har nemlig altid været et meget udfordrende aspekt i tidligere spil i serien, og id Software's producer Marty Stratton siger nu, at selvom holdet fortsat arbejder på at balancere spillet, vil det være en utrolig intens oplevelse:

"It's a combination of things in Nightmare mode that makes it though. We're still working on the details of exactly what's the final touch of that. I don't wanna go into too much details but yes, it's an effectiveness how much damage the guys can take and deal and another things, but it's hard."

"It really changes dynamically depending on the way that you approach it, you really do seek out these opportunities when you're low on health and you're looking for those characters that you know you can take down quickly. We don't have regenerative health on Doom, it's all about killing the guy and he drops health and see what you can grab, it makes those moments really really tense."

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