Galactic Civilizations III-opdatering introducerer klogere AI

Tekst: Magnus Groth-Andersen
Publiceret 2015-11-04

Stardock har gjort AI'en en del klogere i deres store Sci-Fi 4X-strategispil, Galactic Civilizations III, efter det gik op for udvikleren, at spillere knuste AI-modstanderen lidt for let. Nu, efter at udvikleren har rebalanceret den kunstige intelligens, skulle dette ikke længere være tilfældet.

"When GalCiv 3 shipped, the AI was 'pretty good' but it didn't take long for expert players to find ways to crush it," sagde udvikleren på spillets forum. "So how did we solve it? Data mining. We started looking at how these experts were playing the game. Sure, stalking YouTube players may seem wrong but then again, people openly posting their strategies are fair game right? And with GalCiv 3 being a 64-bit multi-core game, we can toss a lot of computing power at the problem. So we did."

Du kan se hele forum-indlægget her, for at få mere information om opdateringen.

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