I sidste uge opdaterede Hi-Rex Studios Tribes: Ascend for første gang i to år, og det er en opdatering der er lavet til de hardcore-spillere, der er blevet med at spille igennem tykt og tyndt, siger udvikleren.
Studiets kreative direktør Sean McBride har dog afsløret, at udvikleren planlægger at gå tilbage og opdatere spillet endnu mere, og derigennem håber de at puste nyt liv i spillet.
"That's partly why we're experimenting with game modes right now. If we bring back the middle core player, the people who really loved the game but didn't stick around for very long, if they come back around and there's nothing really that new, like a new game mode that is a very different experience, they're probably going to drop out again after about a month."</i> sagde McBride til PC Gamer.
Så hvorfor forlod spillerene Tribes: Ascend til at starte med? McBride forklarer, at en central problemstilling var, at udvikleren ikke lyttede ordentligt til deres brugerbase, men at der også var andre faktorer:
"As soon as Diablo came out our numbers tanked and we never recovered from those numbers. That definitely wasn't the reason we didn't take off. We were already starting to dip, but once you lose the players it's hard to get them back."