Under et GDC-panel der omhandlede PlayStation VR, udtalte SCEA Senior Developer Support Engineer Chris Norden, at 60fps er altafgørende for spillerens oplevelse af PlayStation VR.
Faktisk sagde Norden, at Sony nok vil blankt afvise ethvert projekt som ikke kan nå den ønskede billedehastighed:
"Frame rate is really important; you cannot drop below 60 frames per second, ever. If you submit a game to us and it drops to 55, or 51...we're probably going to reject it. I know I'm going to get flak for this, but there's no excuse for not hitting frame rate."
Sony vil hjælpe udviklerene nå det mål, men han bekræftede at det var et minimum at nå de 60.
"It's really hard, and I'm not going to lie to and say it's extremely easy...it's really difficult. 60hz is the minimum acceptable framerate. Everybody drill that into your heads."
PlayStation VR udkommer i oktober for €399.