Ifølge EA's Patrick Soderlund fik Star Wars Battlefront ingen singleplayer-kampagne, da EA gerne ville nå at få spillet ud omkring samme tid med filmen Star Wars: The Force Awakens.
Star Wars Battlefront udkom i november, blot få uger før filmen, og usgiveren ville gerne have momentet fra filmen. Soderlund sagde dette til et møde med investorerne:
We made [the choice] due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact.
I think the team created a really good game based on the premise that we had. I would say the game has done very well for us and reached a very different demographic than a traditional EA game.
So from that perspective, it's a success. Are we happy with the 75 rating? No. Is that something we're going to cure going forward? Absolutely."
Star Wars Battlefront blev kritiseret af mange for at have for lidt indhold ved spillets udgivelse, og har sidenhen fået en masse gratis indhold med senere opdateringer.