De største spiludviklere hylder PS4 NEO og Project Scorpio

Tekst: Magnus Groth-Andersen
Publiceret 2016-06-29

Mens mange fans er bekymrede for hvad udgivelsen af PlayStation 4 NEO og Project Scorpio vil betyde for ejere af de gamle konsoller, står mange stor udviklere nærmest i kø for at erklære deres kærlighed til denne udvikling. Gamesindustry har taget en snak med en række af disse studier, og tendensen lader til at være positiv:

Global Publishing Chief Laura Miele fra EA gav følgende kommentar:

- The idea that we would potentially not have an end of cycle and a beginning of cycle I think is a positive place for our industry to be and for all of the commercial partners as well as players. So it's not my perception that the hardware manufacturers are going to be forcing upgrades. I really see that they're trying to hold on and bring players along. If players want to upgrade, they can. There will be benefit to that. But it's not going to be punitive if they hold on to the older hardware... So we're thrilled with these announcements.

Hun får støtte fra Ubisofts Alain Corre:

- The beautiful thing is it will not split the communities. And I think it's important that when you've been playing a game for a lot of years and invested a lot of time that you can carry on without having to start over completely again. I think with the evolution of technology it's better than what we had to do before, doing a game for next-gen and a different game from scratch for the former hardware. Now we can take the best of the next console but still have super good quality for the current console, without breaking the community up.

Til slut har vi Take-Two-chefen Strauss Zelnick, som påpeger at spiludvikling nu vil blive mere som produktionen af en TV-serie:

- The same way that when you make a television show you don't ask yourself, 'What monitor is this going to play on?' It could play on a 1964 color television or it could play on a brand-new 4K television, but you're still going to make a good television show.

Nogle få udviklere har dog udtrykt en usikkerhed omkring hvor svært det vil blive at skalere spil til alle de mange nye platforme. Hvad synes i?

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