Mange fik hænderne i vejret, da der endeligt blev afsløret en efterfølger til den klassiske Quake-serie ved dette års E3-messe. Hvad de færreste havde forventet var, at Quake Champions ville blive eksklusivt til PC.
Ifølge Id Software er der en meget bestemt grund til dette, nemlig hastighed. Quake-serien har altid handlet om høj hastighed, og høj hastighed fungerer bedst med en høj billedhastighed samt en høj inputenhed som kun en mus kan give.
Id Software udtaler til Gamewatcher:
"It's everything from input sampling of the mouse to making sure that your monitor refresh rate is fast enough. Because even with Quake Live, we have found throughout the years that going from 30 to 60 is huge, but even 60 to 120--is noticeable."
"Most of us, and even me, I can't really tell the difference, but there are some players who are inhuman,"
"And we can't come out and say we're going to make a game for them and not run ridiculously fast. Because if we lose the pro guys, we're in trouble."
"That's why it's a PC game. No excuses. No limitations," he said."
Der er endnu ingen dato for udgivelse af Quake Champions.